TASK 6
TASK 6
CONCEPT ANALYSIS AND DEVELOPMENT
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Notes and step-tasks from the synopsis lecture in November 2024.
View the lecture slides here.
Symbolism are the signifiers within a scene to provide context and they can be potentially subliminal and absorbed by the audience without them knowing.
With good symbolism, you can rely less of exposition-heavy dialogue. Actions (deeds) speak louder than words. However, it is important to remove unnecessary symbols from the scene to prevent the audience from misunderstanding the story.
But remember: Anything you can see will be read by the audience!
Walkabout (2)
copy notes here
Lord of the Rings
copy notes here
Montage is images and sounds in juxtaposition with one another.
Hitchcock says that a montage is not cutting but is instead the assembling of little pieces of film to create an idea. Use the size of the image to create shock. Hitchcocks early movies began in an era without dialogue so he relies heavily on imagery to tell a story.
Exposition is dialogue that explains. It can be important but too much will make your film too rediculous. Remember: show, don't tell.
Brought together in post, but conceived when developing the story. As a writer, you have initial control over the audience's experience of the film and the directors, DOP, sound and lighting techs will work from your script and your vision.
A synopsis is a roughly 100 word breakdown of the story in three parts: a beginning, middle and end. Don't be precious - tell the whole story. Why?
To gauge reactions
for feedback
to make notes and re-work ideas
Don't try to justify the concept to someone if they don't understand it; try to understand them. Use their feedback to rewrite the synopsis and to clarify your ideas within it and the story.
Please note:
I went over the top here and missed the point of writing a synopsis in three paragraphs.
Instead of writing a short synopsis, the first two drafts are far too long and more-or-less tell the whole story.
Version 3 is the first one to be in the three paragraphs format!
Versions 1 and 2 are only kept here for reference.
For reference: version 1
The first draft of the synopsis (approx 318 words, too long)
At home in the south of Wales, Celia sits in her chair recalling her day so far; but it’s a shame there is no-one around for her to tell her story to. She decides to pick up the phone to call her grandson. He’s a good child, always keen to listen to her. Sadly, today, there is no answer.
Her heart breaks a little as she hears the voicemail tone. She decides to leave him a message, explaining how she’s been to the garden centre and to the shops and had a coffee with her friend over the road. But how much of that is true?
She wants him to come round, it must be at least two weeks since he last shared a meal with her. That is their thing. Celia is keen to tell him that. “Please come to see me, I’m cooking your favourite meal. There’s more than enough for two.”
Except, it’s not entirely true. Celia hasn’t been out today, she hasn’t been to the shops and the garden center closed down three years ago. She isn’t even alone.
The other side of the wall, in the kitchen, her grandson is working away cooking the meal they like - but he is listening intently. When he hears those words, his heart breaks too.
Her grandson brings the cooked meal into the lounge as his grandmother puts the phone down. They settle down and she takes a bite. It tastes great!
“These agency workers are getting good at cooking” she thinks. Only one other person has been able to get the flavour just the way she does. It takes a moment, but she looks up at the person in front of her. He has a tear down his eye, but manages to still smile.
Her facial expressions are clear. She pauses. Thinks. Remembers... and right there - in that precious moment of memory - reaches out her hand to him.
How to improve
I think more work needs to be done to add examples of the symbolism I'd like to incorporate into the story. A second draft is needed to write this in. I'll refer back to the symbols I identified in the horror genre:
Mirrors
A reflection of humanity
Mazes / labrythns
Getting stuck or lost
Infinite
Psychological
Memory
Mental state
The second draft should make reference to some of these in particular
For reference: version 2
A second draft, building on the first attempt, trying to add more symbolism. (423 words, way too long!)
Sitting alone in a dark room, with four pitch black walls, Celia is surrounded by her thoughts of the day. She has only the chair, a tall lamp and a mirror on the wall with her. She also has so much to say, but sadly there is no one around; so she decides to pick up the phone. Her grandson loves to listen to her, but sadly there’s no answer.
Her heart breaks at hearing the voicemail tone, but she puts on a brave face and recalls her day to the answering machine. Celia leaves a message, proudly explaining how she’s been to the garden center, popped to the shops and had tea with her friend across the road. But how much of that is true?
Her confidence drops slightly, with slight uncertainty in her memory. She snaps back into character - continues on about her cooking. She has her grandson’s favourite meal in the oven and she reveals her true intentions: she wants her grandson to come to visit.
It’s been weeks since he last came and shared a meal. That is their thing. “Please come round, there’s more than enough for two.”
Except, almost everything she has said isn’t true. Celia can barely walk and hasn’t been to the garden center or the shops and her friend moved to a care home years ago. In the house, she isn’t even alone.
In the kitchen, just to the other side of the wall is her grandson, working away, cooking the meal they love to share. He is listening intently to her conversation. When he hears her plea to visit, his heart breaks a little too.
He steps out and brings the meal to his grandmother, sitting in the lounge, surrounded by photos of her family. She tells the voicemail machine “I have to go now, dinner is ready. I’ll leave a plate for you.”
When she takes a bite, Celia is surprised at just how good it tastes! “These agency workers are getting good at cooking”, she thinks. Only one other person in the world has managed to cook her recipe the way she does.
It takes a moment, her eyes looking down at the fork in her hand and the food on the plate.
As her eyes rise up to the boy sitting in front of her, she pauses - thinks - remembers. She recognises him. Her grandson, who she couldn’t ever forget.
It’s right there, in that precious moment of memory, when it all floods back to her; she reaches out her hand across the table to him.
Notes
In the second draft, I added the detail about the four pitch black walls to indicate her state of mind. She is lost within herself, but she doesn't quite realise it. The mirror is with Celia for her to catch her own reflection to see an alternate version of herself. There's more references to her failing memory. When I read this through, it actually made me tear up. There's something about this story that I can raelly feel.
How to improve
Actually read the task and break the synopsis down into three paragraphs: a clear begining, middle and conclusion.
Maximum 100 words.
For reference: version 3
The third version is actually three paragraphs and is 100 words.
Cardiff, present day. Celia (83) sits alone in a pitch black room, recalling her day to her grandson (18). He’s a good kid who loves to visit his grandmother. Except, he hasn’t answered the phone. It’s gone straight to voicemail.
Celia talks about where she has been and who she has seen. Except it isn’t all true. She has forgotten that, in the kitchen, on the other side of the wall, cooking their favourite meal is her grandson!
He brings out two plates, food dished up. Celia hangs up the phone and takes a bite, recognises the flavour, recognises him.
To improve
This version needs clarity, it mentions she is recalling her day to her grandson, before revealing he hasn't answered the phone. This is confusing!
For reference: version 4
The fourth version is 100 words.
Cardiff 2024, Celia (83) is sitting alone in a dark room, attempting to reach out to her grandson (18) via phone. He’s a good kid, who loves to visit his grandmother. Except the phone has gone straight to voicemail.
She leaves him a message about where she's been and who she's seen. But it isn’t all true. She has forgotten that, in the kitchen, on the other side of the wall is her grandson, cooking their favourite meal!
He brings out two plates, food dished up. Celia hangs up the phone and takes a bite, recognises the flavour, recognises him.
Notes
Much more to the point, consise yet detailed.
(for submission)
After writng the step-outline, I realised the synopsis didn't describe enough of the story, so it was re-written in version 5.
The fifth version is 100 words.
Celia (83) is sitting alone in a dark room, calling her grandson (18) on the phone. There’s no answer. She catches a glimpse of a frail old lady through a window suspended next to her.
She leaves a voicemail, proudly describing where she's been, but asks why he hasn’t come to visit. She has forgotten that, in the kitchen, on the other side of the wall is her grandson, cooking their favourite meal. The window is actually a mirror.
He brings out two plates. Celia hangs up the phone and takes a bite, recognises the flavour and slowly recognises him.
A simplified, concise spine of a story. It should detail the route your story takes, in the form of scenarious the characters travel through.
Use the step-outline to consider the symbolism to place like clues within the script, such as:
Posture - Behaviour - Costume - Makeup
Actions (& In-action) - Seasons - Time of Day
Props - Sounds
My first attempt at the step outline.
Notes
In the last section, maybe drop part of the line "dinner is ready,"
Shoot situations from as many different angles as possible, to have room for manoeuvre in the edit.
Next up: Purpose of a Short Film.